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HomeSmart

National Conference Visual Package

Event Branding • Multi-Screen Motion • Scenic Loops

This visual package was created for HomeSmart’s annual national conference, building on an event identity developed by the graphic design team. Working collaboratively with the director and editor, I helped refine the opener script to strengthen its visual narrative. From there, I led the motion direction—developing visual concepts, storyboards, and the full animation system used across the event, including the opener, speaker intros, scenic loops, and the multi-screen LED environment in Las Vegas.

Growth Summit Highlight

Event Opener

Opener sequence based on a director-provided script that I helped refine, then led through concept, storyboard, and final animation.

  • Refined visual flow of the provided script

  • Developed concept + storyboard

  • Built cinematic opener that set the event tone

ReDefine Opener

SPEAKER INTRO SYSTEM

Modular intro system designed and animated for presenters and session transitions.

  • Fully designed + animated intro system

  • Built modular templates

  • Consistent motion, typography, and pacing

Matt Intro condensed

21-screen LED Environment Design

Unreal mockups and event footage showcasing the multi-screen LED environment and how the motion system scaled across it.

  • Designed all visuals for 21-screen LED layout

  • Developed cohesive multi-screen animations

  • Optimized content for clarity and impact in venue

Drais Walk In Loop
Drais Awards Loop

SCENIC LOOPS

Looping ambient visuals used for transitions, walk-ins, and atmospheric moments.

  • Designed all scenic loops

  • Extended theme into ambient motion

  • Seamless playback across varied displays

ReDefine Loops

Credits & Tools

Role: Senior Motion Designer — Creative Lead (Motion & Experiential)

Contributions:

  • Led motion direction and visual storytelling for the conference-wide content system

  • Developed storyboards and animation language for main show openers and speaker introductions

  • Designed modular speaker intro and transition systems across sessions, including scenic environments and 3D-based visuals

  • Created scenic motion loops supporting stage identity and atmosphere

  • Delivered multi-screen LED content across main stage and supporting environments

Tools:

  • After Effects

  • Cinema 4D

  • Unreal Engine

  • Premiere Pro

  • Photoshop

Scope:

  • Conference event identity expansion across motion and scenic systems

  • Motion system design supporting show openers, speaker intros, and transitions

  • Scenic visuals for main stage and supporting environments

  • Multi-screen LED content spanning primary and secondary displays

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