GM - 28th SUPPLIER OF THE YEAR
(Concept Visual Package)
Cinematic Environmental Motion Design
The GM Supplier of the Year Awards concept was developed for a planned Arizona-based executive event. Building from an initial theme crafted by the graphic designer and a narrative direction inspired by the opening sequence of Spirit, I collaborated with the director to refine the story flow, tone, and visual arc.
I then expanded the creative into a full cinematic motion design package—including environmental worldbuilding, character animation, event graphics, ambient loops, and AR assets. Though the live event was ultimately cancelled, the work reflects the intended visual direction for GM’s show experience.

Additional Visuals & Development Clips

Show Opener Stage Mock up
Cinematic introduction to the event’s visual world

Walk-In Loop
Ambient motion setting tone during arrivals

Award Intro
Clean reveal animation for category announcements

AR Poster
Animated asset extending the theme beyond the screen

Development Clips
Rigging setup and animation studies
Credits & Tools
Role: Senior Motion Designer — Creative Lead (Motion & Experiential)
Contributions:
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Led motion direction in collaboration with the director, shaping visual narrative, tone, and pacing
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Designed, built, rigged, and animated the primary 3D desert environment
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Expanded the core visual theme across show opener, walk-in loops, and awards graphics
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Developed motion content supporting multi-screen LED playback and AR extensions
Tools:
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After Effects
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Maya
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Premiere Pro
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Photoshop
Scope:
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Show opener and walk-in loop
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Ambient motion content supporting event atmosphere
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Multi-screen LED environment
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Augmented reality (AR) poster content
Production Notes
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Designed for GM’s stage multi-screen LED environment
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Built using textures and visual assets from the graphic designer
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Created in collaboration with the creative director
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Delivered as a finalized concept before event cancellation



